

Reconfigure (Left Shift) – Switch between Configurations.īastion is perhaps the Hero whose kit has evolved and changed the most through the course of Overwatch as a whole.Note: Replaces Bastion’s current self-heal.A-36 Tactical Grenade (Right Click) – Fire a bomb that bounces off walls and explodes when it impacts enemies or the ground.The range limit is effectively how far you can move before the time limit is up and these launch by themselves. Configuration: Artillery (Ultimate) – Become immobile and fire up to 3 powerful artillery shells.Configuration: Recon – Mobile/Walking, with a lightweight and highly accurate weapon.

Effectively Bastion’s “turret mode,” now mobile and with a limited duration/cooldown. Configuration: Assault – A slow-moving tank with a powerful rotary cannon.Here are the details of Bastion and Mei’s revamps - one a slight adjustment, one a drastic overhaul.īastion: mobile defense robot is now more mobile, less defense But he’s a Tank now! And this is about Damage Heroes, of whom Mei and Bastion have had the biggest changes. And while he’ll feel similar, he’s had enough changes that players will certainly have to get used to the new playstyle. Doomfist has been moved from being a Damage Hero to a Tank one. The least changed Damage Hero to note here isn’t a Damage Hero at all - at least, not anymore. They’ll will still feel familiar to diehard players, but they’ve undergone bigger changes which mean you’ll want to spend a little time with them on the Practice Range before you bust them out in Quick Play. Three Damage Heroes in particular have been changed significantly in the meantime: Mei, Doomfist, and Bastion. While playing many Damage Heroes will feel like coming home when you start playing Overwatch 2, there are definitely some changes to how Damage Heroes work worth noting.
